Q-BOOT - Das Quiz

Q-Boot DAS QUIZ (original title)

UFA SHOW & FACTUAL GmbH • Show • Super RTL • 09/2001-12/2003

In Q-Boat THE QUIZ, Commander David and his three-person children's guessing team went on a diving trip through the mysterious world of the oceans.

The adventurers were searching for lost treasures. The deeper they dived, the more valuable they became. Ten questions from various fields of knowledge had to be answered if the Q-Boat team wanted to take the main prize home with them at the end. But it wasn’t that easy: the questions got trickier from round to round – and if the team wasn’t careful, the prizes they had already picked up could quickly be washed off the boat. As on any proper ship, there was of course a captain on the Q-Boat. To make sure he didn’t get in over his head, he had two advisors on board who were in the same class as him and were allowed to help him with any tricky problems: After all, what was his team for? The only important thing was that the three of them didn’t spend too long deliberating: quick decisions were needed in the Q-Boat – no more than ten seconds of deliberation were allowed! And because there can only be one captain, he had the last word: he alone was allowed to announce which of the three given answers the team thought was the right one. If the three underwater heroes were ever confronted with a question that they couldn’t answer at all, this didn’t mean the immediate end of the deep-sea mission: Commander David had two jokers ready for such cases.

But what happened if a wrong answer was given? Did all the prizes go overboard? Neptune beware! The team was able to activate the hatch twice during the game and thus secure the prizes collected so far once and for all. The captain and his crew decided exactly when to activate the hatch – hopefully with the necessary tactical skill.